Soft skills and knowledge expected from UX designers

Soft skills and knowledge expected from UX designers
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Dear designers, what skills you include in your CV when applying for the new job? Let’s compare what you think is important to what is considered important by the employers according to UXPin enterprise UX industry report. Apart from boosting your interpersonal skills (that you should work on every day), Syndicode will tell you what soft skills and knowledge expected from UX designers today.

To find the results, we’re going to share with you, Nadya Tsech went through over 150 job offers and determined the most valuable UX skills and traits in 2017.

Modern days design thinking comes of age, and more enterprise teams are seeking the right tools and processes to deliver on the promise of design-driven product development. Since that, designers (particularly, UX) are facing new challenges.

From the survey we see, that most UX designers are self-taught:

And the half of respondents have more than 5 years of experience behind. So, it’s logic that they should know what employers need. However, they don’t. Instead, the skills expected from designers not often match the skills designers think important.

But we here to help you understand what you should know and what you should tell about in your portfolio. Let’s clarify the most relevant experience to highlight:

Experience demanded by employers

Also its necessary for you to be able to create personas and lead workshops.

Another thing to put in your CV is skills. Visualising, testing and researching are the most important skills for UX designers. See the full list:

To become a better designer, look on the list of the soft skills you need:

Soft skills

One thing that is missed in this list is the ability to search for inspiration. Recently we created the article with the scope of useful resources for designers, and we hope it will be useful for your improvement.

And the last required item is tools you use. Most companies don’t require specific software knowledge. But they expect designers to be familiar with any wireframing and prototyping tools. See the examples of the most spread of them:

UX tools

More you are familiar with is better.

When it comes to an interview, Nadya Tsech gives a few takeaways to keep in mind:

  1. Most desirable skills: visualizing concepts (wireframes and prototypes), testing, and research.
  2. Tools aren’t much important. What designers are capable of is important to companies, not what tools we use.
  3. Don’t take job descriptions too seriously. Sometimes they are collections of random buzzwords. Too many companies describe unicorns even though they don’t need one.

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